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Legends of runeterra mind meld
Legends of runeterra mind meld





legends of runeterra mind meld

These Legends of Runeterra champions all begin with 3 power or more and aim to maximise their damage. Lee Sin casts Dragon's Rage on challenged enemies. If you cast another, give Lee Sin Barrier.

  • Post-level up ability: When you cast a spell, give Lee Sin Challenger this round.
  • Level up: After 7+ spells have been cast.
  • Abilities: When you cast a spell, give Lee Sin Challenger this round.
  • Attack: Summon an attacking Living Shadow with Zed’s stats and keywords.
  • Level up: When Zed and their shadows have struck the enemy Nexus twice.
  • Attack: Summon an attacking Living Shadow with Zed’s stats.

    legends of runeterra mind meld

    Post-level up ability: When you Stun or Recall an enemy, Yasuo strikes it.Level up: When you Stun or Recall 5+ units.When you Stun or Recall an enemy, Yasuo deals 2 to it. When an ally gets Barrier, give it +3/+0 this round.

    legends of runeterra mind meld

    Post-level up ability: Support: Give Shen’s supported ally Barrier.Level up: When Shen has seen allies gain 4+ Barrier.Abilities: Support: Give Shen’s supported ally Barrier.Post-level up ability: When you play a spell, cast it again on the same targets.Level up: When Karma becomes Enlightened.Abilities: End of Round: Create a random spell in hand.Lee Sin depends on spells to manipulate the Challenger and Barrier keywords in your favour. Yasuo is well-versed in stunning enemies and recalling allies to disrupt the balance of the board, whereas Zed prefers to send his shadows to do his bidding. Karma specialises in sorcery and doubles down on her spells after reaching max mana gems. Shen dons a robust support role by protecting allies with Barrier. Post-level up ability: Frostbite all enemies the first time you damage the enemy Nexus each round.Įach of Ionai's esteemed figureheads demonstrate versatility in their range of abilities.Level up: Damage the enemy Nexus across 5 different rounds.Abilities: Give an enemy Frostbite and Vulnerable this round.Post-level up ability: Overwhelm and Fearsome.Level up: If Tryndamere dies, level up instead.When Braum survives damage, summon Mighty Poro. Post-level up ability: Challenger and Regeneration.Level up: When Braum has survived 10 total damage.Post-level up ability: Attack: Frostbite the strongest enemy.Level up: Frostbite 5+ enemies then create a Crystal Arrow next round.Abilities: Attack: Frostbite the strongest enemy.Last Breath: Revive Anivia transformed into Eggnivia. Post-level up ability: Attack: Deal 2 to all enemies.Abilities: Attack: Deal 1 to all enemies.Freljord’s sturdiest champions are Braum and Tryndamere: thriving when they withstand damage, the pair dish out even more pain when they level up. Ashe and Sejuani harnesses Frostbite to avoid damage. Killing Anivia sees her transform into an egg, from which she can later revive herself. Old Text: "This round, set all allies' Power and Health to the number of spells you've played this game.The five champions of Freljord are difficult to remove from the board once you summon them, and they do everything in their power to hang around.

    legends of runeterra mind meld

  • Text becomes: "This round, grow all allies' Power and Health to the number of spells you've played this game.".
  • Old Text: "This round, grow all allies' Power and Health to the number of spells you've played this game.".
  • Text becomes: "This round, grow all allies' Power and Health to the number of spells you've resolved this game.".
  • Old Text: "This round, grow all allies' Power and Health to the number of spells you've resolved this game.".
  • Text becomes: "This round, grow all allies' Power and Health to the number of spells you've cast this game.".
  • Old Text: "This round, grow all allies' Power and Health to the number of spells you've cast this game.".
  • Text becomes: "This round, grow all allies' Power and Health to the number of other spells you've played this game.".
  • It should be listed which animation triggers when.
  • This spell has multiple sets of animation, SFX and VFX, potentially depending on the number of spells played.
  • This was removed with the change in V2.1.
  • Previously, casting Mind Meld when the player had not played any other spells would set the Health and Power of their units to 0, killing them.






  • Legends of runeterra mind meld